Image courtesy of Enver BK
Image courtesy of Enver BK
3D rendering software is the process of generating an image from a model by means of computer software. Rendering is used in architecture, simulators, video games, films and television visual effects and design visualization (US site). 3D rendering, the last step in an animation process, gives the final appearance to the models and animation with visual effects (US site) such as shading, texture-mapping (US Site), shadows, reflections and motion blurs.
Software rendering produces images of the highest quality, letting you achieve the most sophisticated results. Computation occurs on the CPU, as opposed to hardware rendering, which relies on the machine’s graphics card.
Hardware rendering uses the computer's video card and drivers to render images to disk. It is generally faster than software rendering, but typically produces images of lower quality compared to software rendering.
Vector rendering lets you create stylised renderings (for example, cartoon, tonal art, line art, hid line, wireframe) in various bitmap image formats and 2D vector formats.
Rendering in the cloud takes advantage of virtually infinite computing power. Quickly create photorealistic and high-resolution images in a fraction of the time required on your desktop.
The team of visual effects artists behind Arrival tackled complex scenes, from full CG shots to anti-gravity sequences and digi-doubles of the actors.
Tangram 3Ds, a 3D visualisation and digital design studio, specialises in comprehensive design solutions for the AEC, interior design, maritime and property industries.
Rising Sun Pictures helped shape Thor's mythical visuals from pre-production to the final cut including creature creation and set design.
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Learn more about rendering software with these tutorials, tips and guides.
The place to ask and answer rendering questions and share knowledge about using Arnold.
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Watch video lessons on rendering and visualisations from expert rendering artists and architects.
Beginner-level tutorial to help you to get started with Arnold for Maya, covering the basics of lighting, shading and rendering.
Four-part tutorial series exploring the basics of Arnold for 3ds Max including how to illuminate and render an interior architectural scene.