Category: What’s New


  • March 29, 2017 Update – What’s New

    Ping! Another update has landed! This time we bring you a handful of important fixes and nice enhancements in Simulation, HSM, and API.


  • March 9, 2017 Update – What’s New

    Sprinkle some of that 2D drawing multi-sheet and ordinate dimensions seasoning on that Fusion 360 steak. It's time to dig in.


  • February 13, 2017 Update – What’s New

    CAM samples now include new machine tables, and CTRL/command + Z is finally working again in Edit Form, and new sheet metal preview reveals some awesome workflows.


  • February 1, 2017 Update – What’s New

    Crushed a bunch of bugs. Made Fusion 360 better. Success.


  • January 19, 2017 Update – What’s New

    Choo choo! The Fusion 360 update train has arrived! We brought you goodies around resiliency, modeling, sketching, as well as branch & merge, CAM, and much more.


  • December 14, 2016 Update – What’s New

    Troll bugs. Boy are they annoying. Good news though - we got rid of a bunch of them so you don’t have to deal with their nonsense.


  • December 1, 2016 Update – What’s New

    We fixed a couple of recent 2D Drawings issues, as well as a keyboard and Simulation issue.


  • November 9, 2016 Update – What’s New

    Beep Beep! Your new shipment of Fusion 360 awesomeness has arrived. Enjoy new advanced simulation and CAM features, 2D drawings enhancements, and better Object to Cut modeling options!


  • October 13, 2016 Update – What’s New

    What did the developer say after he fixed bugs introduced by a clown?


  • October 5, 2016 Update – What’s New

    Meanwhile, in Fusion-land - we’ve just released some sweet improvements like rotate views for 2D drawings, cloud simulation capabilities, and body-level opacity. Have fun! Don’t hurt yourselves.


  • September 7, 2016 Update – What’s New

    In this update, we released a feature where it’ll predict what you want to design by reading your eyes through your webcam and will automagically design it for you. Just kidding, that’d be super creepy. We fixed a bunch of quality bugs instead.


  • August 31, 2016 Update – What’s New

    In this Fusion 360 update, we have expanded the keyboard shortcuts to new workspaces, added some updates to the new mesh workspace, and fixed some bugs across the board.


  • July 27, 2016 Update – What’s New

    Oh man, we’re super pumped about this one, and you should be too. A new mesh environment, German language support, and some nice improvements went into this update.


  • July 13, 2016 Update – Whats New

    We made it easier to set active units as default and copy measurements from the Measure tool in this Fusion 360 update. Grab it now!


  • June 22, 2016 Update – What’s New

    2D drawings gets a bunch of new features, cloud rendering and HSM have new kernels, and a ton of fixes went into this update. Things are looking up in Fusion 360 land.