FusionNews highlights the key things that happened over the past week in the Fusion 360 Community. New posts every Friday.
From the Fusion 360 Team
May 30, 2017 Update – What’s New
Modeling/sketching is more stable, rendering, Simulation and 2D drawings gets new functionality, and HSM CAM has better performance with an updated kernel.
How to Create Realistic Renderings with Transparent Materials
Now when you have models with transparent materials overlapping each other, you can tweak how they should look for a better rendering.
Do you work with other CAD files? Learn the best practices to import and work with designs from other CAD tools.
Two Shortcut Tools You Must Know
Here are two shortcut tools that all Fusion 360 users should know about – the marking tool with mouse gestures and the modal toolbar.
Events
Online: 2D CAM Deep Dive – Take and in-depth look at 2D machining operations and best practices on June 8th at 1 PM EDT. Register here.
Online: Rendering Tips & Tricks – Get some tips & tricks on rendering in Fusion 360 including decals, custom lights, environments, seamless textures, and HDRI on June 8th at 2 PM EDT. Register here.
Online: Fusion 360 Basics – New to Fusion 360? Get an intro to the user interface, navigation, changing workspaces, sketching, primitive modeling and drawing on June 9th at 12 PM EDT. Register here.
Gallery Spotlights
RICOH WG-M2 by Djordje Jovanovic
Your Ideas from the Fusion 360 IdeaStation
We take your suggestions very seriously as they help to shape Fusion 360, so please share your ideas and vote for new features / enhancements you would like to see. Here are a few submissions from this week:
- Thread Milling Start Position – Looking to have the ability to create either a start position for thread milling or the ability to set an angular start position.
- In Sketch Mode, Make Lines in Current Sketch Thicker – In Sketch mode, make lines in current sketch thicker, so they stand out from other bodies/sketches.
- Add Image Calibration When Adding New Canvas – A better UI will be to add calibrate to the common canvas command when importing.
Have a story to share? We would love to hear more about you and how you’re using Fusion 360! Shoot me an email at Shannon.McGarry@autodesk.com