& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
21 min read
V.2.0.7830 – March 30, 2020
Manufacture
New! – Customize columns in the tool list (Preview)
Turn it on in Preferences > Preview features > Tool library
Found in Manufacture Workspace > Utilities > CAM Tool Library
You can now customize the columns in the tool list by selecting the settings icon at the top left. The drop-down settings panel allows you to add and remove columns using the checkboxes, as well as reorder the columns using the drag handles on the left-hand side of each column name.
New! – Apply holder to tools
We’ve added an option to apply the copied holder to the selected tools. To use this feature, copy a holder, select all the tools you would like to apply the holder to and then click the ‘Apply holder to tools’ button or right click > “Apply holder to tools’.
New! – Open edit page from cutting data list
We’ve added a way to go directly to the edit page for a cutting data preset from the main tool library page. Select the cutting data preset you would like to edit in the cutting data list and then click the ‘Edit preset’ button or right click > ‘Edit preset’.
We have also increased the reliability of the synchronization mechanism between files store in the “Assets” project and the local store of these data.
Modeling
Fixed: Joints issue when switching to Simulation or Generative Design
chill_wes001 as well as a number of other folks have reported an issue where joints in an assembly design created in the Design workspace become either lost or incorrectly placed when they switched to the Simulation or Generative Design workspaces. This is now fixed.
V.2.0.7824 – March 23, 2020
Electronics Design
Usability
Manufacture
V.2.0.7813 – March 16, 2020
Manufacture
API
V.2.0.7805 – March 10, 2020
[toc]
[icon name=”star” class=”” unprefixed_class=””] New! Team Switcher in Data Panel
Expand the Data Panel and look at the top-left corner where it says your team or your name.
With Fusion 360, you can work by yourself or as a team. If you have multiple people collaborating with you on a project, you can setup a team account where you’ll have access to more permissions, role assignment, and who sees what. We’ve seen confusion around where to switch teams, how to switch teams, and what happens to your data when you do switch. The access point was not very discoverable nor was it descriptive.
In this update, we’ve moved the access point to the data panel, so that it is more in context to where your data is. Changing teams will update the data panel, showing the respective projects within that team. Also for you eagle-eyes out there: the icon next to the team name changes depending on whether you are a team of 1 or a team of many.
We also made some minor (but very welcomed) tweaks to how you can view your projects on Fusion Team, via the data panel. Notice a new “view in web” icon to the right of your project – this will let you view details of your project on Fusion Team in your default web browser.
[icon name=”star” class=”” unprefixed_class=””] New! Overview and View tabs on Fusion Team
Data Panel > Project > Design > Design Version number > View Details on Web
Now when you go to view details of your design on Fusion Team via the web browser, you’ll notice two new tabs at the top left corner: Overview and View.
The Overview tab does exactly what it says: it gives you an overview of your design, with any design references, comments, or associated drawings.
Toggle over to the View tab and you’ll see the design in a 3D web viewer. This is the same 3D viewer that existed before, but now it’s easier to access with it being right next to Overview.
[icon name=”file-text” class=”” unprefixed_class=””] Check out latest the blog post about Fusion Team
[icon name=”star” class=”” unprefixed_class=””] New! Intuitive 3D Sketching
Found in Create Sketch > Sketch Palette > 3D Sketch. Check the option to turn it on.
Experience the new behavior with these sketch commands: Line, Rectangle tools, Point, Spline tools, Circle tools, Conic Curve, Ellipse, and Polygon.
Previously if you wanted to create sketches in 3D, it was pretty cumbersome. In order to go from one plane to another, you had to sketch out the entity and then use the Move command to move it to another plane.
Now when you place the starting point of your sketch, you’ll immediately see origin axes, planes, and a set of familiar rotational manipulators appear as aids to your 3D sketch. Moving from one plane to another is as easy as moving your cursor in the direction you intend the sketch to go, and then inferred guidelines will appear to let you know where that sketch is going to be in 3D space.
—
[icon name=”star” class=”” unprefixed_class=””] New! Revamped Joint dialog and experience
Found in Design workspace > Assemble panel > Joint and Joint Origin
We’ve made some significant updates on how you would use joints. Now when you invoke the command, you’ll noticed a revamped dialog, with Position and Motion as separate tabs. In addition to selecting the components you’d like to join, you’ll also have the option to select the mode: Simple, Between Two Faces, or Two Edge Intersection.
A joint Between Two Faces was always doable in Fusion 360, but it was pretty hidden and not very discoverable. This new mode selection makes it as easy to create, as shown in the example below.
Two Edge Intersection mode is a brand new mode that enables you to create a joint or joint origin at the apparent intersection of 2 selected edges on 2 separate components. This new option should give you more flexibility around positioning components.
Check out learning concepts
See Joint dialog reference documentation
See Joint Origin dialog reference documentation
—
[icon name=”star” class=”” unprefixed_class=””] New! Edit in place for assemblies (preview)
Found in Preferences > Preview Features > Edit-in-Place
Access the functionality by hovering over inserted reference components, or when right-clicking the inserted reference component.
Previously when you wanted to edit a reference part within an assembly design, you’d have to open that part in a separate design document and do the editing there. This can be difficult depending on the complexity of the assembly, since you no longer see the part in context to the assembly as a whole. Now with Edit-in-Place functionality available as a preview, you’ll be able to edit a referenced part directly within the context of the overall assembly.
Notice that when you are in editing mode, the canvas perimeter is highlighted blue, letting you know that you’re editing a referenced part. A green checkmark with the name of the part will appear at the center, right below the toolbar, showing what part you are editing. Since the part is linked to the original design, you can also update the original part after you’re done editing the referenced one.
[icon name=”file-text” class=”” unprefixed_class=””] Check out the deep dive blog post
[icon name=”bullhorn” class=”” unprefixed_class=””] Got feedback about Edit-in-Place? Talk to us here.
—
[icon name=”star” class=”” unprefixed_class=””] New! Straighten tool in Form
Found in Create Form > Modify drop-down panel > Straighten
Previously if you’re working with T-Spline bodies and your edges aren’t as straight as you want them to be, you had to select the edge chain, drag one of the Edit Form manipulators, and set the value to 0, hoping that the edge will straighten. Now you can use this nifty Straighten tool to do the trick, with more options like Direction and Straighten Type.
See Straighten command reference documentation
—
[icon name=”heart” class=”” unprefixed_class=””] Improved! Fillet Performance
During testing, we found a bug that was causing performance issues when filleting edges. The bug was impacting how Fillet behaved when a large number of edges were selected to be filleted, causing Fusion 360 to react slower and slower. We’re happy to report that we’ve squashed this bug for good, and Fillet + selection performance is back to being responsive.
—
[expand title=”Customer Reported Issues Fixed – Click to expand“]
[/expand]
[icon name=”heart” class=”” unprefixed_class=””] Improved! View Options in Generate and Solve dialog
Found in the View Options drop-down menu in Generate dialog
We added three options to manipulate dialog view: show solved studies, show studies with errors and show cloud credit costs & balances.
See the help documentation for Generative Design or for Simulation
—
[icon name=”heart” class=”” unprefixed_class=””] Improved! Explore performance when switching workspaces or documents
Found in Generative Design Workspace > Explore
We frequently heard you ask why Explore had to reload every time they switched between the Define and Explore, and also if you were going from document to document. Good news! Explore will no longer have to reload in either scenario. This should be a big time saver and all around better experience.
—
[expand title=”Additional Improvements – Click to expand“]
[/expand]
Incorrect Quantity in Parts Lists issue fixed
We’ve gather a number of forum posts reporting that the quantity of your design parts in a parts lists shows incorrect numbers when you switched over to a different sheet in a 2D drawing. This is now fixed – please check your drawings again and let us know if you’re still seeing the issue.
[icon name=”star” class=”” unprefixed_class=””] New! Setup Sheet Viewer (for NC Programs)
Saving a setup sheet can be found in Actions tab.
Access a saved setup sheet from the data panel > project name or Fusion Team > project name.
Now you can save a setup sheet in your Fusion 360 project, and access it via the data panel or Fusion Team. This new setup sheet style is a dynamic document viewable in a web browser from Fusion Team, and can be shared with teammates on the shop floor. Note that this is only for NC Programs.
—
[icon name=”star” class=”” unprefixed_class=””] New! Highlight Toolpaths in Canvas option
Found in Preferences > Manufacture > Highlight toolpaths in canvas
We’ve added a new option accessible in Preferences > General > Manufacture that turns on toolpath highlighting upon hover in the browser, intended to improve comparisons while programming.
With this option turned on, you’ll be able to hover over a toolpath in the browser and see the toolpath highlight, intended to improve comparisons while programming.
See the related learning documentation
—
[icon name=”star” class=”” unprefixed_class=””] New! 3D printing using Fused Filament Fabrication (FFF)
Found in Manufacture workspace > Additive tab
We have enabled 3D printing using Fused Filament Fabrication additive process. You can now prepare a 3D print for Single or Dual nozzle printers within the Manufacture workspace. Place and orient your model in the printer volume, choose from the list of predefined print settings or create your own before generating required supports and the output file you can take directly to the 3D printer. This first release includes support 20+ printers including Ultimaker, Bigrep, Prusa, Creality, XYZPrinting and Anet8. If you do not have any of the initially supported printers you can customize our generic printer to work with the printer you have.
Unlike other print preparation tools available in the market, the Additive Manufacturing functionality is a fully integrated part of Fusion 360. This means the setup is associative to the originating CAD model. Therefore, any changes made to the model in the Design workspace, will be reflected in the Manufacture workspace and the additive setup will always stay up to date with the latest version of the design.
[icon name=”video-camera” class=”” unprefixed_class=””] Watch the YouTube video
—
[icon name=”heart” class=”” unprefixed_class=””] Improved! Surface Inspection Results & Report (Extension Feature)
Found in Manufacture workspace > Actions panel drop-down menu
Surface inspection results are now calculated using projection of contact point on the CAD model, increasing the accuracy of results. We’ve made this the default behavior. We’ve added additional reporting capabilities to help you better use your inspection results. Right-clicking on the result folder, or selecting ‘Inspection Report’ from the Actions menu gives you the option to either save your results locally, or to Fusion Team for future access and analysis.
Additionally, you now can copy results from the Inspection Results dialog in a format that is consumable by Excel, allowing for easier reporting and analysis. Thanks for the feedback @motorsport_machinist!
See how to Calculate using projection
—
[icon name=”heart” class=”” unprefixed_class=””] Improved! 2D Bore: “Keep Tool Down” option
Found in Manufacture workspace > Milling tab > 2D panel drop-down > Bore
When using 2D Bore with Finishing Passes, the tool retracts between the ramping and the finishing passes. We’ve added an option to Keep the Tool Down between passes per @Steinwerks’ request.
—
[icon name=”heart” class=”” unprefixed_class=””] Improved! Turning Profile Roughing – Retraction Policy
A new parameter “Retraction Policy” was added to the Linking tab of Turning Profile Roughing operations. This parameter is only available for Inside Profiling mode when the cycle is set to Horizontal Passes and the machining direction is set from Front to Back. This parameter is not available when the Use Canned Cycles parameter is checked on. When Retraction Policy is set to Minimum Retraction, the tool retracts minimally in Z after every cutting pass up to the Z Clearance value (existing behavior). When this parameter is set to Full Retraction, the tool retracts to Safe Z after every cutting pass (new behavior).
The benefit here is that when you are boring deep holes or machining a material that produces stringy chips, it is preferable to allow the boring tool to retract farther than the Z clearance up to the Safe Z coordinate after every cutting pass. This allows chips to exit the hole more cleanly, thus reducing the possibility of a chip tangle forming inside the hole.
—
[expand title=”Customer Reported Issues Fixed – Click to expand“]
[/expand]
[icon name=”star” class=”” unprefixed_class=””] New! Create your own tab in the toolbar
Sample script found in Product Documentation > Programming Interface > Fusion 360 API User’s Manual > Sample Programs > User Interface > General
Last year we went through an UI modernization project where we’ve introduced tabs in the toolbar to better scale with Fusion 360 as we continue to mature the software. If you’re writing add-ins for Fusion 360 and have added custom commands to the toolbar, you’ve probably noticed that some of those commands have been placed in tabs that you may or may not agree with. Now you have the ability to better organize them by creating a custom tab in the toolbar. Your new tab will sit next to the last tab in the toolbar.
We’ve provided a sample API in the Sample Programs section of our Product Documentation for you to use as reference.
[icon name=”file-code-o” class=”” unprefixed_class=””] Get the Sample Script
By clicking subscribe, I agree to receive the Fusion newsletter and acknowledge the Autodesk Privacy Statement.
Success!
May we collect and use your data?
Learn more about the Third Party Services we use and our Privacy Statement.May we collect and use your data to tailor your experience?
Explore the benefits of a customized experience by managing your privacy settings for this site or visit our Privacy Statement to learn more about your options.