Thank you for downloading Autodesk® Mudbox® 2018.2 Update.
This readme provides the latest information regarding the Mudbox installation. It is recommended that you read this entire document before you install Mudbox 2018.2 Update.
| Defect ID | Description |
|---|---|
| MDBX-7165 | Spikes created on auto retopo meshes |
| MDBX-7129 | Crash when undoing after a retopology operation with curves |
| MDBX-7128 | Remove 'Rebuild Octree' from hotkey list |
| MDBX-7083 | Stamp is black when used with Imprint tool |
| MDBX-7077 | Incorrect Undo on retopology |
| MDBX-7073 | Mac: Botched map extraction with default setting |
| MDBX-7070 | Scaled mesh explodes on stroke |
| MDBX-7068 | Page Down crashes Sculpt Using Map |
| MDBX-7064 | Tab key doesn't move between numeric fields |
| MDBX-7063 | Freezing transforms produces double transform on selected object |
| MDBX-7060 | New material should be assigned to current object instead of hidden ones |
| MDBX-7058 | Mesh operation applies last-created material to new mesh |
| MDBX-7055 | Strange behavior and crash with 3ds Max file |
| MDBX-7048 | Error message needs more information |
| MDBX-7046 | Flipping triangulated mesh produces bad results |
| MDBX-7025 | Retopology broken on triangular meshes |
| MDBX-7016 | Page Down crashes dense mesh |
| MDBX-7010 | Color Chooser issues |
| MDBX-7004 | Freeze when middle-mouse-dragging in the object list |
| MDBX-7002 | Symmetry makes Grab have no effect on non-symmetrical areas |
| MDBX-6968 | Artifacts on normal maps after extraction with higher subdivision level targets |
| MDBX-6967 | Mesh errors remain after undo |
| MDBX-6942 | Sculpting with Map on tiling plane produces a more pronounced effect |
| MDBX-6912 | Licensing dialog shows black rectangle on some IK systems |
| MDBX-6910 | Inadequate error message when deleting faces |
| MDBX-6854 | Extend curve does not work well with Mirror |
| MDBX-6849 | Crash when extracting Normal Map from 3ds Max GeoSphere |
| MDBX-6835 | Vector displacement map extract fails when Smooth Target UV set to Yes |
| MDBX-6829 | Surface artifacts with Grab Tool near the symmetry axis |
| MDBX-6743 | Mesh made symmetrical turns black after map extraction |
| MDBX-6710 | Colors are not blended correctly when flooding from camera |
| MDBX-6706 | Issues with linear color blending |
| MDBX-6707 | VDM sculpts sideways on non uniformly scaled mesh |
| MDBX-6654 | Crash after open and undo |
| MDBX-6649 | Sculpted non-uniformly-scaled meshes render incorrectly |
| MDBX-6628 | Vector Displacement map stencil produce incorrect result with non-uniform scaled meshes |
| MDBX-6622 | Send to Maya isn't sending Blend shapes |
| MDBX-6619 | 8K paint layer selection missing on Mac, Intel-based graphics |
| MDBX-6618 | Stroke on curve no longer paints straight line |
| MDBX-6617 | Cannot undo object creation |
| MDBX-6597 | Brush Ring & Expanded UV color preferences do not persist |
| MDBX-6584 | Unable to model fine detail after subdividing |
| MDBX-6583 | Hotkeys window: "Draw Additive" should be "Draw Smooth" |
| MDBX-6573 | Color chooser interaction broken when picking a color from an image |
| MDBX-6434 | Mesh is locked after Flatten UV and undo |
| MDBX-6423 | Colors are clamped into the 0-1 range when using the projection tool |
| MDBX-6422 | Image browser displays color in wrong format for float multichannel images |
| MDBX-6402 | Non-uniform scaling with the scale tool breaks normals |
| MDBX-6400 | Orient To surface incorrect with non-uniform scaled meshes |
| MDBX-6401 | Bad sculpting with high strength and Direction set to Center Normal |
| MDBX-6289 | UI Scaling for Hi-resolution (4K) monitors |
| MDBX-6285 | Using the scroll wheel over certain UI elements changes the corresponding attributes/values instead of scrolling the page up and down |
| MDBX-6202 | Font unreadable because of overlap |
| MDBX-6180 | Menus too small on Hi-resolution (5k) monitors |
| MDBX-6093 | 4K: The visuals for the settings in the side menus are cut off half way (vertically) |
| MDBX-5369 | Artifacts when paint on carwheel if ptex setup all mesh together |
| MDBX-5350 | Caliper UI is incorrect |
| MDBX-5159 | Crash after erasing border curves |
| MDBX-3874 | Window for face count in the prefs is too small |
| MDBX-3841 | Snap to curve is enabled for Curve Loop and Border Curve tools |
| MDBX-3184 | Extend a spline curve (3D/2D) with Create as Spline off, the curve ring is offset from the end point |
For complete instructions about uninstalling and installing this product see Mudbox Installation Help.
To learn about new features in this release, see the Mudbox Help.
For complete documentation and resources, see www.autodesk.com/mudbox-documentation.
For the list of hardware that is certified to run Maya, including graphics cards, see Autodesk Certified Hardware.
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We are able to improve the stability of Maya largely because of the Customer Error Reports (CER) submitted by users of our products. We thank you for taking the time to fill out these reports and ask that you include as much information as possible about what actions you were performing at the time the error occurred. These details raise the value of the report immensely and are very much appreciated by the Autodesk Maya Engineering team.
For further information about CERs, see http://www.autodesk.com/cer.
Autodesk, the Autodesk logo, Backburner, FBX, HumanIK, Maya, Maya LT, MotionBuilder, Mudbox, Softimage, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.