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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Autodesk Support
Oct 8, 2023
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How to set up general lighting and Exposure Control values in 3ds Max for use in the A360 Cloud Rendering Service.
The A360 cloud rendering system is not exactly the same as the Autodesk Ray Tracer (ART) renderer built into 3ds Max. Both render engines have some slight differences when setting up scene lighting, exposure controls and materials. Lighting used for ART-based scenes can also be used in the A360 Cloud Rendering service, however the lights need to be first created in 3ds Max.
When creating 3ds Max scene lighting setups for the A360 Cloud Renderer, note the following:
Only Photometric lights are supported.
Note: The mr Sun and mr Sky options are supported using the Daylight System. However this system is only available in 3ds Max 2016-2018, due to the discontinuation of the Nvidia Mental Ray renderer. If submitting A360 jobs from 3ds Max 2019 which contain legacy Mental Ray elements, an error message may appear, saying "the mental ray Sun and Sky options are not supported."
For more information on the exposure controls used with A360 Cloud Rendering, see the section "Exposure Controls" in the article: Using the Autodesk A360 Cloud Rendering Service in 3ds Max
Material support for the A360 Cloud Rendering service consists of:
For more information on the supported materials used with A360 Cloud Rendering, see the section "Materials and Map Support" in the article: Using the Autodesk A360 Cloud Rendering Service in 3ds Max
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