Description
Key Learnings
- Learn timesaving tools for production
- Learn tips for logo creation and workflow
- Learn how to efficiently create GPU rendering shaders for V-Ray
- Learn how to create more convincing animation using dynamics with MassFX
Speakers
- JGJoe GunnJoe Gunn is a senior freelance 3D artist based in New York City with more than 10 years of experience. Although his roots in the business started in Minneapolis, Minnesota, he is now busy working at many different studios throughout the world. Joe's client list includes companies such as Uncharted Territory, LLC; Pixomondo; Prime Focus; Blur Studio; Imaginary Forces; Logan; and many more. In 2009 Joe's industry peers recognized him as an Autodesk Master. Joe believes in giving back to the CG community with real-production-based tutorials. He has authored 4 DVD training titles. Joe has worked on many different productions, from feature films like 2012, Fast Five, and Final Destination 5, to award-nominated music videos and more. Joe also co-owns A&G Tool Company LLC with Chad Ashley. Since 2010 A&G has created production-proven 3ds Max software tools made for artists, by artists. He always says, 'If you don't know, you better ask somebody!'
- CAChad AshleyAs a Creative Director and head of 3D for Digital Kitchen, Chad Ashley has conceptualized, directed, animated, and produced work that has earned numerous industry awards, including a Design Grand Prix at the Cannes International Creativity Festival. With over 15 years of experience in 3D, Chad has created worlds for many adventurous brands, including Estée Lauder Companies, Inc.; Budweiser (Anheuser-Busch); and Cartoon Network. Most recently Chad earned a One Show Silver Pencil for his design work at Los Angeles International Airport. Chad also co-owns A&G Tool Company LLC with Joe Gunn. Since 2010 A&G has created production-proven 3ds Max software tools made for artists, by artists.