Description
Key Learnings
- Learn about modeling techniques for the design of immersive environmental storytelling in digital reconstruction projects.
- Learn strategies to use powerful technology for preserving and promoting cultural heritage.
- Learn how to design interactive experiences that educate and inspire cultural appreciation.
Speaker
- DEDANIAL EZZATIDanial Ezzati is a game designer and digital artist from Tehran, Iran, whose passion for storytelling and game development was kindled by fantasy literature and iconic films and games. With a BS in Computer Engineering from IAUCTB and an MFA in Digital Media and Design from the University of Connecticut, Danial brings over six years of extensive experience in level design, 3D modeling, and gameplay programming. Danial has a proven track record of contributing to indie games, industrial applications, and research projects. At Volvo Group, he developed innovative educational user experiences and XR gameplay components using Unreal Engine. His work at the University of Connecticut on projects like QuanXR and Aleppo VR emphasized level and light design, optimization, and accessibility. As the founder of EZ Production, Danial led an indie game design team, managing all aspects of development. His recent educational game, "TIME: Journey to Nowruz," earned the prestigious Impact Award at RPI Game Fest 2024, demonstrating his commitment to innovative game design. Danial's expertise spans various technologies and tools, including Unreal Engine, Unity, 3D Max, ZBrush, C#, and C++. He is passionate about digital culture, gamification, and emerging technologies like VR, XR, and MR. His session at AU 2024 will explore the development journey and educational impact of "TIME: Journey to Nowruz," and the VR educational experience "Persepolis Reborn: A Virtual Journey to the Achaemenid Empire", offering insights into the integration of cultural storytelling and cutting-edge technology in game design.