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AU Class
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An Introduction to Alias for Product (Industrial) Design

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Description

This session will be an introduction to the world of Alias product design, concept modeling, and detailed surface modeling. We’ll look at how automation can speed up the design process—allowing faster and more informed design making, as well creating shareable and reusable IP across the design pipeline. Experience-based decision making is becoming more important, and we’ll look at trends and offer insights into how this can help industrial and product designers gather customers insights. Disparate tools need cross-team and cross-function collaboration, making the designers of tomorrow even more efficient. Making decisions faster (with confidence) across teams and geographies is key. We believe that the future of design will start with the customer, and how we ensure that connection works (as well as enterprise-wide integration) in a seamless manner.

Key Learnings

  • See how Alias can help streamline industrial design with unique and customizable digital design tools.
  • See how automation and design IP can be shared and reused across design teams and distributed across the enterprise.
  • Experience the benefits of a connected and unified “SubD to Tooling” pipeline for projects big and small.
  • See how Python Scripting, Dynamo Templates, Feature Design, and Collaboration can customize your workflow and extend your reach.

Speakers

  • Philip Botley
    Phil Botley is the Alias Product Manager and has been working in the Auto Surfacing and Visualisation world for over 28 years, first using Alias back in 1996. He is based in the UK and spends time travelling between Alias Development centres (Toronto and Hannover) and Customer sites.
  • Avatar for Daniel Wright
    Daniel Wright
    Daniel Wright from UK based in Munich, Germany has worked in the Automotive Space for 10+ years. Working for companies such as Audi, BMW and many other German OEMs through agencies to produce technical illustrations and CGi Animations which we may know from the Autoshows around the world. Daniel now working within Autodesk directly is using his skills to help technically in Transportation Design space to support sales and marketing along with product development. Mediums Covered - Surfacing, Polygon Modelling, VR, Pipeline management