Description
Key Learnings
- Work with other teams (e.g. engineers, architects) to first come up with a story
- Start mocking up quick storyboards or non-rendered previsualization scenes
- Communicate to other teams the story you are presenting through your storyboards or previsualizations (be prepared for changes)
- Incorporate all the previous information you received into your final renderings to avoid having to re-render from unexpected changes
Speaker
- Chip WeathermanFoundation Product Manager. I've done work in VFX, motion graphics, industrial design, aerospace, architectural, and civil engineering industries.