Description
Key Learnings
- Learn how to transport your looks across supported software easily.
- Learn how to build, modify, and edit your looks all along your pipeline.
- Learn how to set up your pipeline for high flexibility and reuse.
- Learn how to scale your pipeline combining modular looks across software.
Speakers
- KRKrishnan Chunangad RamachandranKrishnan is a Senior Software Engineer with the Arnold Rendering team at Autodesk . His focus is plugin development for Arnold. He comes with nearly 10 years’ experience working in the animation and VFX industries.He has held different roles within the VFX pipeline working in departments like Character Simulation, Procedural generation and Rendering. He brings his experience in pipeline and tools development to help solve common problems in the VFX pipeline.Outside of work, Krishnan enjoys spending most of his time with his new found love for gardening, carpentry and coffee.
- OGOrn Gunnarsson[TODO]
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