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Generative AI as a Visualization Tool for Artists and Designers

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Beschreibung

If you want to learn more about how to use visual, generative, artificial intelligence (AI) tools in your workflows, then this class is for you. Regardless of their industry, artists and designers are discovering the advantages of an AI-powered workflow, making their processes faster, and allowing them to iterate over their products in ways that wouldn't have been possible or cost-effective before. We'll examine and cover the strengths and weaknesses of different tools, such as Midjourney, Dall-E, Stable Diffusion, and some plug-ins for Revit software. Most importantly, we'll go over use cases for different industries that go beyond simple text prompting to give artists and designers more control over finished products. We'll showcase how we can use generative AI as a powerful visualization tool for creating images and even videos, and how it can help unleash creativity in game design, media, and building design.

Wichtige Erkenntnisse

  • Discover the steps where generative AI can be used in current design workflows.
  • Learn how to evaluate the current generative AI tools available and implement the ones that are better suited to your workflows.
  • Learn how to create concept renderings in your field using a collaborative process with AI.
  • Learn more about the technical aspects of diffusion models and how they can be used in creative workflows.

Referent

  • Avatar für Ana Mancera
    Ana Mancera
    Creative and Technical Director with 18 years leading cross-functional teams. As an experienced entrepreneur and founder, my focus has always been on the intersection of creativity and technology. I am currently the Chief Design Officer and cofounder of atHUM, a generative AI startup focused on Interior Design, as well as highly personalized and automated experiences for the Real Estate Industry. I am also a consultant, advising creative companies on how to implement new AI tools in their workflows to help them increase productivity. I was previously the cofounder of Flow Studio, an award-winning 3D animation studio focused on architecture, interior design and construction. I have a BA in Media and Communication from Universidad Iberoamericana, with a major in animation and audio visual media.
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