& Construction
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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
This video introduces tools and techniques for surveying and navigating CAD models. We'll cover the Viewcube, navigation, display, and Orbit tools.
Type:
Tutorial
Length:
7 min.
Transcript
00:03
The foundation of successful 3D modeling in Fusion
00:07
is the ability to understand and manipulate what you see on the canvas at any given time.
00:12
Use the ViewCube, the Navigation Bar and the Browser to navigate and investigate the 2D and 3D elements that make up a 3D model.
00:22
Start with a 3D model open in Fusion.
00:26
In this example, a reciprocating saw model is used.
00:30
In the top right-hand corner of the canvas is the ViewCube.
00:33
Click the arrows around the ViewCube to rotate the model.
00:37
You can also click the named faces or drag the ViewCube to orbit the design on the canvas.
00:43
If you want to reset the view, simply place the pointer over the ViewCube and click the Home icon.
00:49
Additionally, there are a number of navigation and display tools in the Navigation Bar at the bottom of the canvas:
00:56
Click Orbit and use your mouse to click and orbit around the model.
01:01
Again, if you want to reset the view, click Home on the ViewCube.
01:06
The Pan tool enables you to drag the view on the canvas.
01:11
Click Zoom to zoom in and out of the model.
01:15
You also have additional zoom tools.
01:18
Use Zoom Window to draw a window that you can zoom into, enabling you to easily zoom into small details in the model.
01:27
Use Zoom Fit to zoom in or out to fit the entire model within the canvas.
01:32
The Display Settings enable you to change the Visual Style.
01:37
As an example, click Visual Style > Wireframe,
01:42
then switch back to the default, Shaded with Visible Edges Only.
01:47
The additional Display Settings can be used to control the Environment,
01:51
Effects,
01:54
and Object Visibility.
01:57
You can also select the Camera view type, such as Perspective with Ortho Faces,
02:02
or set a Ground Plane Offset.
02:05
In the Grid and Snaps options, select Layout Grid to help with measurements and dimensions while modeling.
02:12
Finally, click Viewports > Multiple Views to see multiple views at the same time.
02:19
Select Single View to switch the view back.
02:23
You can also use the Browser to review the model.
02:26
The Browser lists all the elements that make up the 3D model and enables you to control the visibility of objects.
02:34
These can include various bodies, such as the outer casing of this example saw, which is a surface-based body.
02:41
Click to expand the Bodies node.
02:43
The Browser also contains design sketches
02:46
—the 2D elements used to build the parts of the model—which you can see by expanding Sketches.
02:53
To see how the Browser can be used to control visibility, next to Bodies, click the visibility icon to hide them.
03:01
Then, click the visibility icon next to Sketches to show them on the canvas.
03:07
Reset the visibility options and collapse Bodies and Sketches.
03:11
The Browser also includes components.
03:14
Expand any component to see that it also includes bodies unique to the component.
03:20
In Fusion, components are self-contained parts.
03:23
Click Zoom Window on the Navigation Bar, and draw a window to zoom into a component, such as the trigger.
03:30
One characteristic of components is that they can be moved freely by clicking and dragging.
03:36
Click Undo to move the component back into place.
03:40
In Fusion, assemblies are made up of multiple components, which can have subcomponents.
03:46
For this example, click to expand the assembly of the inner workings of the saw.
03:52
On the ViewCube, click Home.
03:54
Then, in the Browser, next to Bodies, click the visibility icon to hide the reciprocal saw bodies, including the outer casing.
04:03
Under the expanded assembly, you see a list of subassemblies and components, which you can also click to expand.
04:10
Expand the Motor subassembly to see the components that make up this subassembly.
04:16
In each one of these components, there are also bodies.
04:20
You can control the visibility of each body in every component of the design.
04:25
In this way, you can use the Browser to view and edit all 2D and 3D elements of your 3D model.
Video transcript
00:03
The foundation of successful 3D modeling in Fusion
00:07
is the ability to understand and manipulate what you see on the canvas at any given time.
00:12
Use the ViewCube, the Navigation Bar and the Browser to navigate and investigate the 2D and 3D elements that make up a 3D model.
00:22
Start with a 3D model open in Fusion.
00:26
In this example, a reciprocating saw model is used.
00:30
In the top right-hand corner of the canvas is the ViewCube.
00:33
Click the arrows around the ViewCube to rotate the model.
00:37
You can also click the named faces or drag the ViewCube to orbit the design on the canvas.
00:43
If you want to reset the view, simply place the pointer over the ViewCube and click the Home icon.
00:49
Additionally, there are a number of navigation and display tools in the Navigation Bar at the bottom of the canvas:
00:56
Click Orbit and use your mouse to click and orbit around the model.
01:01
Again, if you want to reset the view, click Home on the ViewCube.
01:06
The Pan tool enables you to drag the view on the canvas.
01:11
Click Zoom to zoom in and out of the model.
01:15
You also have additional zoom tools.
01:18
Use Zoom Window to draw a window that you can zoom into, enabling you to easily zoom into small details in the model.
01:27
Use Zoom Fit to zoom in or out to fit the entire model within the canvas.
01:32
The Display Settings enable you to change the Visual Style.
01:37
As an example, click Visual Style > Wireframe,
01:42
then switch back to the default, Shaded with Visible Edges Only.
01:47
The additional Display Settings can be used to control the Environment,
01:51
Effects,
01:54
and Object Visibility.
01:57
You can also select the Camera view type, such as Perspective with Ortho Faces,
02:02
or set a Ground Plane Offset.
02:05
In the Grid and Snaps options, select Layout Grid to help with measurements and dimensions while modeling.
02:12
Finally, click Viewports > Multiple Views to see multiple views at the same time.
02:19
Select Single View to switch the view back.
02:23
You can also use the Browser to review the model.
02:26
The Browser lists all the elements that make up the 3D model and enables you to control the visibility of objects.
02:34
These can include various bodies, such as the outer casing of this example saw, which is a surface-based body.
02:41
Click to expand the Bodies node.
02:43
The Browser also contains design sketches
02:46
—the 2D elements used to build the parts of the model—which you can see by expanding Sketches.
02:53
To see how the Browser can be used to control visibility, next to Bodies, click the visibility icon to hide them.
03:01
Then, click the visibility icon next to Sketches to show them on the canvas.
03:07
Reset the visibility options and collapse Bodies and Sketches.
03:11
The Browser also includes components.
03:14
Expand any component to see that it also includes bodies unique to the component.
03:20
In Fusion, components are self-contained parts.
03:23
Click Zoom Window on the Navigation Bar, and draw a window to zoom into a component, such as the trigger.
03:30
One characteristic of components is that they can be moved freely by clicking and dragging.
03:36
Click Undo to move the component back into place.
03:40
In Fusion, assemblies are made up of multiple components, which can have subcomponents.
03:46
For this example, click to expand the assembly of the inner workings of the saw.
03:52
On the ViewCube, click Home.
03:54
Then, in the Browser, next to Bodies, click the visibility icon to hide the reciprocal saw bodies, including the outer casing.
04:03
Under the expanded assembly, you see a list of subassemblies and components, which you can also click to expand.
04:10
Expand the Motor subassembly to see the components that make up this subassembly.
04:16
In each one of these components, there are also bodies.
04:20
You can control the visibility of each body in every component of the design.
04:25
In this way, you can use the Browser to view and edit all 2D and 3D elements of your 3D model.
How to buy
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