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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Extrude the trigger sketch to create two bodies. Then add fillets, combine and organize the bodies, and use the attached canvas image for reference.
Type:
Tutorial
Length:
5 min.
Tutorial resources
These downloadable resources will be used to complete this tutorial:
Transcript
00:03
In Fusion, you can extrude specific areas of a 2D sketch to create multiple 3D bodies.
00:10
After using tools, such as Fillet, to refine the bodies, you can then combine them into a single body.
00:17
In this example, you use the Extrude and Fillet tools to transform a trigger sketch into a 3D model of a saw trigger.
00:25
An attached canvas reference image is available as a guide throughout the process.
00:30
For now, in the Browser, under Canvases, click the visibility icon to hide the image.
00:37
Begin by extruding the sketch to create two 3D bodies.
00:41
From the ViewCube, click Home, then zoom out slightly.
00:47
On the toolbar, click Solid > Create > Extrude and then select the main trigger profile sketch.
00:55
In the Extrude dialog, set the Direction to Symmetric.
00:59
You can now drag the manipulator handle to extrude the profile sketch equally in both directions.
01:05
In this case, you want a total width of 20 mm, so you need to set the extrude distance to 10 mm.
01:13
You can specify this distance on the canvas or in the dialog.
01:17
Click OK to close the Extrude dialog.
01:21
Next, extrude the rod profile sketch.
01:24
In the Browser, expand Sketches and click the visibility icon to show the sketch.
01:31
In the Create group, click Extrude.
01:34
Select the smaller profile in the sketch, then drag the manipulator handle to extrude the profile.
01:41
In the dialog, set the Direction to Symmetric.
01:45
This time, set the distance to 2.5 mm, resulting in an overall extrusion of 5 mm.
01:52
By default, Fusion attempts to join the two parts.
01:56
Although you will ultimately join them into one body, for now, set the Operation to New Body, then click OK.
02:05
In the Browser, there are now two bodies: the main trigger and the trigger rod.
02:11
Hide the sketch again before adding the fillets.
02:14
To fillet the rod, in the Modify group, select Fillet.
02:19
Select the four edges around the extruded rod, as well as the end face.
02:25
You may need to orbit the view to the underside to select the fourth edge.
02:29
You can create the fillet by dragging the handle or entering the value.
02:34
Here, set the radius to 1 mm.
02:38
Press Enter or click OK in the Fillet dialog.
02:41
In the Browser, hide the visibility of the trigger rod body, Body2,
02:47
and in the ViewCube, click Home to reset the view.
02:51
Next, apply fillets to the main trigger body.
02:55
In the Modify group, click Fillet again.
02:58
In the Fillet dialog, set the Type to Rule Fillet and the Rule to All Edges.
03:05
Click and drag to create a selection window around the entire trigger body.
03:09
With the Topology options set to Rounds and Fillets, the Rule Fillet will apply a fillet to all edges of the selected body.
03:17
Set the fillet Radius to 2 mm, then click OK.
03:23
In the Browser, make both bodies visible again.
03:27
You can now combine these two bodies into a single body.
03:31
In the Modify group, click Combine.
03:35
Select the main trigger body as the Target Body, and the rod as the Tool Body.
03:40
Verify that the Operation is set to Join.
03:43
The other two options here are Cut and Intersect.
03:47
You could also choose to create a New Component and Keep Tools used for the combined object, but for now, click OK.
03:55
Notice in the Browser that there is now only one body.
03:59
This is the new 3D model of the saw trigger.
04:02
The final step is to apply a fillet to the inner edge, where the rod joins the main trigger body.
04:08
In the Modify group, click Fillet once more.
04:13
Confirm that the Type is set to Fillet and select the entire loop.
04:18
Set the fillet to 1 mm, then click OK.
04:23
Orbit around to view the 3D model you created.
04:28
To name the new body, double-click Body1 in the Browser and enter a new name, such as “Trigger”.
04:34
In the Application bar, click the File menu, and select Save As.
04:39
Type a name for the file, such as “Trigger Model”, and save it in your current project.
04:46
In the Data Panel, you can see that the new trigger part has been saved.
04:50
Click Hide Data Panel and make the reference image visible again from the Browser.
04:56
In the ViewCube, click Home and orbit around your 3D model of the reciprocating saw trigger.
Video transcript
00:03
In Fusion, you can extrude specific areas of a 2D sketch to create multiple 3D bodies.
00:10
After using tools, such as Fillet, to refine the bodies, you can then combine them into a single body.
00:17
In this example, you use the Extrude and Fillet tools to transform a trigger sketch into a 3D model of a saw trigger.
00:25
An attached canvas reference image is available as a guide throughout the process.
00:30
For now, in the Browser, under Canvases, click the visibility icon to hide the image.
00:37
Begin by extruding the sketch to create two 3D bodies.
00:41
From the ViewCube, click Home, then zoom out slightly.
00:47
On the toolbar, click Solid > Create > Extrude and then select the main trigger profile sketch.
00:55
In the Extrude dialog, set the Direction to Symmetric.
00:59
You can now drag the manipulator handle to extrude the profile sketch equally in both directions.
01:05
In this case, you want a total width of 20 mm, so you need to set the extrude distance to 10 mm.
01:13
You can specify this distance on the canvas or in the dialog.
01:17
Click OK to close the Extrude dialog.
01:21
Next, extrude the rod profile sketch.
01:24
In the Browser, expand Sketches and click the visibility icon to show the sketch.
01:31
In the Create group, click Extrude.
01:34
Select the smaller profile in the sketch, then drag the manipulator handle to extrude the profile.
01:41
In the dialog, set the Direction to Symmetric.
01:45
This time, set the distance to 2.5 mm, resulting in an overall extrusion of 5 mm.
01:52
By default, Fusion attempts to join the two parts.
01:56
Although you will ultimately join them into one body, for now, set the Operation to New Body, then click OK.
02:05
In the Browser, there are now two bodies: the main trigger and the trigger rod.
02:11
Hide the sketch again before adding the fillets.
02:14
To fillet the rod, in the Modify group, select Fillet.
02:19
Select the four edges around the extruded rod, as well as the end face.
02:25
You may need to orbit the view to the underside to select the fourth edge.
02:29
You can create the fillet by dragging the handle or entering the value.
02:34
Here, set the radius to 1 mm.
02:38
Press Enter or click OK in the Fillet dialog.
02:41
In the Browser, hide the visibility of the trigger rod body, Body2,
02:47
and in the ViewCube, click Home to reset the view.
02:51
Next, apply fillets to the main trigger body.
02:55
In the Modify group, click Fillet again.
02:58
In the Fillet dialog, set the Type to Rule Fillet and the Rule to All Edges.
03:05
Click and drag to create a selection window around the entire trigger body.
03:09
With the Topology options set to Rounds and Fillets, the Rule Fillet will apply a fillet to all edges of the selected body.
03:17
Set the fillet Radius to 2 mm, then click OK.
03:23
In the Browser, make both bodies visible again.
03:27
You can now combine these two bodies into a single body.
03:31
In the Modify group, click Combine.
03:35
Select the main trigger body as the Target Body, and the rod as the Tool Body.
03:40
Verify that the Operation is set to Join.
03:43
The other two options here are Cut and Intersect.
03:47
You could also choose to create a New Component and Keep Tools used for the combined object, but for now, click OK.
03:55
Notice in the Browser that there is now only one body.
03:59
This is the new 3D model of the saw trigger.
04:02
The final step is to apply a fillet to the inner edge, where the rod joins the main trigger body.
04:08
In the Modify group, click Fillet once more.
04:13
Confirm that the Type is set to Fillet and select the entire loop.
04:18
Set the fillet to 1 mm, then click OK.
04:23
Orbit around to view the 3D model you created.
04:28
To name the new body, double-click Body1 in the Browser and enter a new name, such as “Trigger”.
04:34
In the Application bar, click the File menu, and select Save As.
04:39
Type a name for the file, such as “Trigger Model”, and save it in your current project.
04:46
In the Data Panel, you can see that the new trigger part has been saved.
04:50
Click Hide Data Panel and make the reference image visible again from the Browser.
04:56
In the ViewCube, click Home and orbit around your 3D model of the reciprocating saw trigger.
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