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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Place rectangular, polygonal, and object-based viewports onto a layout for printing.
Type:
Tutorial
Length:
3 min.
Tutorial resources
These downloadable resources will be used to complete this tutorial:
Transcript
00:04
On the layout ribbon
00:06
in the layout, Viewport panel, click rectangular.
00:11
The program prompts you to specify the corner of the Viewport
00:16
press F three
00:18
to toggle off object snap
00:21
and then select a point in the lower left corner of the sheet.
00:26
Then pick a point near the middle of the sheet to specify the opposite corner.
00:30
As soon as you do, the viewport is created
00:36
to create a second viewport
00:38
on the layout ribbon
00:39
in the layout view ports, panel,
00:42
expand the rectangular split button and select polygonal,
00:46
which enables you to create an irregularly shaped viewport by drawing line
00:50
and arc segments similar to the way you create a polyline.
00:55
The program prompts you to specify the start point,
00:58
select a point just above the upper left corner of the first Viewport
01:04
track to the right along the zero degree alignment line
01:08
and pick a point about four units to the right.
01:12
Then track up along the 90 degree alignment
01:15
and pick a point approximately one unit up.
01:18
You do not need to be precise,
01:21
then track to the right again along the zero degree alignment line
01:25
and pick a point approximately two units to the right
01:28
then track up along the 90 degree alignment and pick a point near the top border.
01:34
Then toggle object snap back on again
01:37
and use object snap tracking to acquire the starting point.
01:41
So that as you track to the left along the 180 degree alignment,
01:45
you can select a point directly above the starting point.
01:48
Finally, right click and select close to end the command
01:55
to create the third viewport,
01:57
you will convert a circle into a viewport.
02:01
So
02:02
first you will need to draw the circle
02:05
on the home ribbon
02:06
in the draw panel, click circle
02:11
and then create a circle in the upper right corner of the layout.
02:15
Then switch back to the layout ribbon
02:19
in the layout, Viewport panel, expand the split button and select object.
02:25
The program prompts you to select the object to clip viewport.
02:30
When you select the circle, you just created,
02:33
it becomes a viewport.
02:37
The three methods you just used are simply variations of the same V ports command
02:43
as you become more proficient.
02:45
You will likely find the method that you prefer.
Video transcript
00:04
On the layout ribbon
00:06
in the layout, Viewport panel, click rectangular.
00:11
The program prompts you to specify the corner of the Viewport
00:16
press F three
00:18
to toggle off object snap
00:21
and then select a point in the lower left corner of the sheet.
00:26
Then pick a point near the middle of the sheet to specify the opposite corner.
00:30
As soon as you do, the viewport is created
00:36
to create a second viewport
00:38
on the layout ribbon
00:39
in the layout view ports, panel,
00:42
expand the rectangular split button and select polygonal,
00:46
which enables you to create an irregularly shaped viewport by drawing line
00:50
and arc segments similar to the way you create a polyline.
00:55
The program prompts you to specify the start point,
00:58
select a point just above the upper left corner of the first Viewport
01:04
track to the right along the zero degree alignment line
01:08
and pick a point about four units to the right.
01:12
Then track up along the 90 degree alignment
01:15
and pick a point approximately one unit up.
01:18
You do not need to be precise,
01:21
then track to the right again along the zero degree alignment line
01:25
and pick a point approximately two units to the right
01:28
then track up along the 90 degree alignment and pick a point near the top border.
01:34
Then toggle object snap back on again
01:37
and use object snap tracking to acquire the starting point.
01:41
So that as you track to the left along the 180 degree alignment,
01:45
you can select a point directly above the starting point.
01:48
Finally, right click and select close to end the command
01:55
to create the third viewport,
01:57
you will convert a circle into a viewport.
02:01
So
02:02
first you will need to draw the circle
02:05
on the home ribbon
02:06
in the draw panel, click circle
02:11
and then create a circle in the upper right corner of the layout.
02:15
Then switch back to the layout ribbon
02:19
in the layout, Viewport panel, expand the split button and select object.
02:25
The program prompts you to select the object to clip viewport.
02:30
When you select the circle, you just created,
02:33
it becomes a viewport.
02:37
The three methods you just used are simply variations of the same V ports command
02:43
as you become more proficient.
02:45
You will likely find the method that you prefer.
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