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Create a character set that stores all animation channels in a single node, which animators can use to create animation clips in the Trax and Time Editors.
Type:
Tutorial
Length:
1 min.
Transcript
00:04
OK, one more step. And that is to create a character set,
00:08
select all the controls
00:11
and go to control, create character sets and open the options.
00:16
We just need to give it a name.
00:18
So creature underscore Char is fine
00:21
and because we already locked off all the attributes we don't need,
00:24
we can leave these options here
00:27
and let's just create that.
00:31
So here it is.
00:33
And this stores all the animation channels.
00:36
It's really useful for the animators so they can create animation clips which can
00:40
be shared between characters and played around
00:43
with using the tracks and time editors.
Video transcript
00:04
OK, one more step. And that is to create a character set,
00:08
select all the controls
00:11
and go to control, create character sets and open the options.
00:16
We just need to give it a name.
00:18
So creature underscore Char is fine
00:21
and because we already locked off all the attributes we don't need,
00:24
we can leave these options here
00:27
and let's just create that.
00:31
So here it is.
00:33
And this stores all the animation channels.
00:36
It's really useful for the animators so they can create animation clips which can
00:40
be shared between characters and played around
00:43
with using the tracks and time editors.
Industry:
Role:
How to buy
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