Reimagining Design with Real-Time Immersive Technologies
CAD is good, but when it comes to understanding how decisions will truly impact final design, there’s no substitute for real-time 3D immersion. Tim McDonough shows what’s possible.
Unity started as a real-time 3D platform for gaming. Today, designers and architects are using it to showcase and explore designs in immersive ways. It’s enabling automotive companies to produce commercials for their cars in just a few days and enabling stakeholders in new building projects to explore final structures before they’re ever built. And the partnership between Unity and Autodesk is making the flow from 3D authoring tools like Revit and Inventor into the Unity platform faster and easier than ever before. Tim McDonough of Unity shows what’s possible.
About the speaker
As VP and GM of Unity Technologies, Tim McDonough is responsible for growing the company beyond its core market of gaming. He is developing the strategy bringing AR and VR to the automotive, architecture, engineering, and construction industries. He holds a degree from Middlebury College.
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