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3ds Max: A Case Study in Design Viz

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Description

3ds Max software is a mature, 3D digital content-creation package. It is widely used in the video game industry by numerous TV and VFX studios, and it’s a standard in design and architectural visualization. It’s the perfect outlet to let you explore and express your creativity and design intent. In this session, we’ll first explore best practices for importing design data into 3ds Max. Next, we’ll take a look at workflows for embellishing, adding details, and bringing your designs to life. Finally, we’ll use the flexibility of 3ds Max software’s powerful artist tools to achieve a look and feel that is truly your own. Take the lead, convey your vision, and tell your story with 3ds Max!

Key Learnings

  • Learn best practices to import architectural design data into 3ds Max
  • Learn how to add entourage and details to embellish your scene
  • Learn workflows to create animated content and breath life into our project
  • Learn rendering techniques for different lighting scenarios

Speakers

  • Avatar for Bruno Landry
    Bruno Landry
    Bruno has been in the design visualization industry for more than 15 years, working as a 3d specialist freelancer, for creative solution firms and large manufacturing companies in Montreal. After initially studying visual arts, he then completed a bachelor’s degree in industrial design where he developed a passion for computer graphics, photorealistic 3D rendering and a sensibility for beautiful things. After years of producing and managing productions of 3d rendering and animations for architecture, consumer products and transportation design, Bruno joined Autodesk to be involved in the development of real-time technology workflows in the design space. He’s now a charismatic Product Owner in the 3ds Max team, leading a successful development team in the right path.
  • Avatar for Jose Elizardo
    Jose Elizardo
    3ds Max Technical Specialist for the Media and Entertainment division. With over 15 years of industry experience, Jose’s mainly focused on evangelizing and promoting 3ds Max to both the entertainment and design industries.
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