Description
Key Learnings
- Learn how to use 3ds Max to create and place entourage in a scene procedurally
- Learn how to install and use a Max Creation Graph tool
- Learn how to open and edit a Max Creation Graph in the node editor
- Learn how to create a new procedural Max Creation Graph tool from scratch
Speakers
- CDChristopher DigginsChristopher works at Autodesk as a software engineer and is the architect of the Max Creation Graph visual programming language in 3ds Max 2016. He was a co-author of the C++ Cookbook from O'Reilly and is a well known blogger and open-source contributor.
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