Description
Key Learnings
- Learn about developing proficiency in your use of 3ds Max for modeling to create intricate and precise designs.
- Gain expertise in using Arnold for rendering to produce high-quality visualizations.
- Explore Autodesk Flow Capture to enhance collaborative workflows within design projects.
Speakers
- Jose Elizardo3ds Max Technical Specialist for the Media and Entertainment division. With over 15 years of industry experience, Jose’s mainly focused on evangelizing and promoting 3ds Max to both the entertainment and design industries.
- Steve MarshallSteve is a Flow Capture Product Specialist Sales Executive at Autodesk, a global leader in design and engineering software. He has over 17 years of experience in SaaS sales for leading California tech companies, and holds the AWS Cloud Practitioner Certification, demonstrating his versatility and adaptability. He specializes in the design and implementation of complex, post-production systems and digital pipelines for media and entertainment clients. He leverages his in-depth knowledge of the Flow Capture platform, a feature-rich, secure, and collaborative tool for creatives throughout the production process, to deliver customized solutions that meet the changing needs and expectations of the industry. He is passionate about building strong, lasting customer relationships and providing strategic guidance and necessary resources for successful projects.