Description
Attendees of this workshop will learn how to manipulate and create custom materials for their next photorealistic rendering. The presenter will highlight how material maps (such as bump, self-illumination, and cutouts) can give mental ray renderings added definition and appeal. Attendees will learn how to import images to create custom materials, and learn best practices for material image preparation—as well as how to scale and tile material maps. Attendees will gain insight into the various techniques used to apply materials, including surface painting and family properties. This session features Revit Architecture. AIA Approved
Key Learnings
- Understand the fundamentals of material mapping
- Learn how to manipulate materials from the Autodesk materials library
- Learn how to create custom materials
- Learn how to apply materials to system, in-place, and loadable families