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Using Stingray and Forge to Create Powerful AR and VR Applications

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Description

This class will showcase the Stingray gaming engine's augmented reality (AR) and virtual reality (VR) pipeline, and demonstrate how we can use Forge software to power collaborative AR/VR experiences on various platforms. We'll give an overview of how to implement efficient stereo-rendering pipelines in modern real-time renderers to use with today's AR and VR devices, as well as how to work with these devices in Stingray. Finally, we will showcase a demonstration using Forge to load models in an AR application on the fly.

Key Learnings

  • Understand how modern real-time renderers work with AR and VR devices
  • Learn how to use Stingray to create useful, immersive AR applications
  • Learn about how Forge can be used to power AR and VR experiences
  • Understand more about Windows Mixed Reality and how to create intuitive workflows for working with your AR or MR devices

Speakers

  • Benjamin Slapcoff
    Benjamin Slapcoff joined the Autodesk Stingray Rendering team full time after completing his B. Comp. Sc. degree at Concordia University in 2016, but he’s been working on the team as an intern since 2014 on many different aspects of VR in the Stingray engine. Recently, he has been undertaking Hololens integration in Stingray. He has prior experience in the game industry before Autodesk, working at middleware, start-up, and more established game companies since 2009.
  • Avatar for Cyrille Fauvel
    Cyrille Fauvel
    Cyrille Fauvel got his first computer when he was 12 years old, and as he had no money left to buy software, he started writing code in assembly code. A few years later, he wrote code in Basic, Pascal, C, C++, and so on, and he’s still doing that. He’s been with Autodesk, Inc., since 1993, joining the company to work on AutoCAD software originally. He’s passionate about technology and computers. At Autodesk he’s worked in various roles, from the design side to manufacturing and finally to games and films. He is now an evangelist for the Forge API (application programming interface) and web services, and he has a desire to deliver the most effective creative solutions to partners using these APIs and web services.
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