Description
Autodesk offers a wide range of software applications to truly drive interdisciplinary collaboration in the fourth industrial revolution. Throughout the past decade, we’ve witnessed a true initiative to cross industrial barriers and promote information exchange and data-driven design in gaming, engineering, and architectural design. One of the epicenters of this technological revolution is the use of virtual reality (VR) platforms, which fully immerse the user in an environment, enabling previously unseen convergences of different professions. Affordable VR headsets are becoming more prominent in gaming, and the ability to create stunning interactive environments is now truly universal knowledge. If you want to build a world without limits in virtual reality and fully unleash your creative potential regardless of the industry you belong to, this is your class!
Key Learnings
- Exporting objects from 3DS Max
- Importing objects into 3DS Max Interactive and fixing missing materials
- Setting up the VR scene with animation controllers
- Creating collisions and physics actors