• Fusion

The Fusion sketch environment

Explore the Fusion interface to learn where all the design and navigation tools are located as you start designing.


00:03

In Fusion, you can use the sketch tools to create the sketch profiles that drive the shape of solid,

00:09

surface, and T-Spline bodies in your design.

00:12

When creating a design that will contain multiple components,

00:16

it is good practice to create and activate the component you want the sketch to appear within.

00:22

This helps to ensure that any sketches you create will be contained within the activated component,

00:27

thereby keeping your geometry organized.

00:30

To access the sketch environment, on the Design workspace toolbar, Solid tab, click Create Sketch.

00:38

Follow the prompt to define the sketch plane by selecting either a plane or planar face.

00:44

This enables you to orient the object in 3D space or based on an existing model.

00:51

You can select an origin plane, an existing construction plane, or a planar face on an existing body.

00:58

For the first sketch in a new design, place the pointer over one of the origin planes, such as the XY plane, and click to select it.

01:07

Fusion automatically orients the view so that you are looking directly at the sketch plane,

01:12

making it easier for you to create orthogonal geometry.

01:16

If you do not want the view to rotate automatically when you create or edit sketches,

01:21

on the Application bar, click Autodesk Account and select Preferences.

01:27

Then, in the Preferences dialog, click Design and deselect Auto Look at Sketch.

01:35

The new sketch is added to the Timeline and the Browser, where it is nested within the active component.

01:42

In the Browser, expand the component and Sketches to select the sketch.

01:47

Click twice to rename the sketch.

01:49

Enter a meaningful name for the sketch to help ensure that you and your project members

01:54

can navigate the design easily as the assembly becomes more complex.

01:59

The Sketch contextual tab shows on the toolbar and remains active while you edit the sketch.

02:04

It contains all the tools you need to create, modify, and constrain your sketch geometry.

02:11

The tools in the Create drop-down enable you to add basic geometry like lines,

02:16

rectangles, and text, as well as mirror or pattern, and bring in project reference geometry from outside the sketch onto the sketch plane.

02:27

Using the tools in the Modify drop-down, you can offset geometry,

02:31

add details like fillets and chamfers, and adjust existing geometry as you build your sketch profile.

02:39

The tools in the Constraints drop-down enable you to control the relative positions of geometry

02:45

to help you fully define the size and shape of the sketch profile.

02:49

For example, you can constrain geometry to be coincident, equal, parallel, or tangent to other geometry in the sketch.

02:59

The Sketch Palette is also open while you edit the sketch.

03:03

It contains options to control line types and the visibility of objects,

03:07

such as grid points, dimensions, constraints, and projected geometry while you sketch.

03:15

For more complex sketches, you may want to select 3D Sketch,

03:19

which enables you to define sketch geometry that is not confined to the 2D sketch plane.

03:25

Once you have finished defining a sketch, on the toolbar or in the Sketch Palette, click Finish Sketch.

03:32

The Sketch contextual tab is no longer shown, and you return to the Design workspace.

03:38

Now, you can use the sketch profile to create 3D solid, surface, or T-Spline geometry in your design.

03:46

As you continue working, use the visibility icon in the Browser to show or hide the sketch.

03:52

You can also right-click the sketch to show or hide its profile dimensions or projected geometry,

03:59

find it on the canvas or in the Timeline, or redefine the sketch plane.

04:05

When you need to modify the sketch profile or its constraints, right-click the sketch node in the Browser or Timeline and select Edit Sketch.

04:14

The Sketch contextual tab shows again, and you can make any changes you need to the sketch profile.

04:21

When you click Finish Sketch and return to the Design workspace,

04:24

any parametric features that reference the sketch profile update to reflect the changes.

Video transcript

00:03

In Fusion, you can use the sketch tools to create the sketch profiles that drive the shape of solid,

00:09

surface, and T-Spline bodies in your design.

00:12

When creating a design that will contain multiple components,

00:16

it is good practice to create and activate the component you want the sketch to appear within.

00:22

This helps to ensure that any sketches you create will be contained within the activated component,

00:27

thereby keeping your geometry organized.

00:30

To access the sketch environment, on the Design workspace toolbar, Solid tab, click Create Sketch.

00:38

Follow the prompt to define the sketch plane by selecting either a plane or planar face.

00:44

This enables you to orient the object in 3D space or based on an existing model.

00:51

You can select an origin plane, an existing construction plane, or a planar face on an existing body.

00:58

For the first sketch in a new design, place the pointer over one of the origin planes, such as the XY plane, and click to select it.

01:07

Fusion automatically orients the view so that you are looking directly at the sketch plane,

01:12

making it easier for you to create orthogonal geometry.

01:16

If you do not want the view to rotate automatically when you create or edit sketches,

01:21

on the Application bar, click Autodesk Account and select Preferences.

01:27

Then, in the Preferences dialog, click Design and deselect Auto Look at Sketch.

01:35

The new sketch is added to the Timeline and the Browser, where it is nested within the active component.

01:42

In the Browser, expand the component and Sketches to select the sketch.

01:47

Click twice to rename the sketch.

01:49

Enter a meaningful name for the sketch to help ensure that you and your project members

01:54

can navigate the design easily as the assembly becomes more complex.

01:59

The Sketch contextual tab shows on the toolbar and remains active while you edit the sketch.

02:04

It contains all the tools you need to create, modify, and constrain your sketch geometry.

02:11

The tools in the Create drop-down enable you to add basic geometry like lines,

02:16

rectangles, and text, as well as mirror or pattern, and bring in project reference geometry from outside the sketch onto the sketch plane.

02:27

Using the tools in the Modify drop-down, you can offset geometry,

02:31

add details like fillets and chamfers, and adjust existing geometry as you build your sketch profile.

02:39

The tools in the Constraints drop-down enable you to control the relative positions of geometry

02:45

to help you fully define the size and shape of the sketch profile.

02:49

For example, you can constrain geometry to be coincident, equal, parallel, or tangent to other geometry in the sketch.

02:59

The Sketch Palette is also open while you edit the sketch.

03:03

It contains options to control line types and the visibility of objects,

03:07

such as grid points, dimensions, constraints, and projected geometry while you sketch.

03:15

For more complex sketches, you may want to select 3D Sketch,

03:19

which enables you to define sketch geometry that is not confined to the 2D sketch plane.

03:25

Once you have finished defining a sketch, on the toolbar or in the Sketch Palette, click Finish Sketch.

03:32

The Sketch contextual tab is no longer shown, and you return to the Design workspace.

03:38

Now, you can use the sketch profile to create 3D solid, surface, or T-Spline geometry in your design.

03:46

As you continue working, use the visibility icon in the Browser to show or hide the sketch.

03:52

You can also right-click the sketch to show or hide its profile dimensions or projected geometry,

03:59

find it on the canvas or in the Timeline, or redefine the sketch plane.

04:05

When you need to modify the sketch profile or its constraints, right-click the sketch node in the Browser or Timeline and select Edit Sketch.

04:14

The Sketch contextual tab shows again, and you can make any changes you need to the sketch profile.

04:21

When you click Finish Sketch and return to the Design workspace,

04:24

any parametric features that reference the sketch profile update to reflect the changes.

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