Description
Key Learnings
- Use Maya to manage 3d scan geometry and align photoscan camera sequences for projection
- Manage large assets and high resolution geometry
- Learn interactive light placement for better presentation
- Learn how to present real time images to client for immediate feedback
Speaker
- GCGreg O'ConnorGreg O’Connor is the Asset Supervisor at Iloura. With more than 10 years experience working in digital production for television and feature films, Greg manages 8 artists and technicians in his department, and up to 20 when in full production for large scale features. Responsible for managing digital assets that flow through the pipeline across Iloura’s Melbourne and Sydney studios, Greg and his team can manage hundreds of assets at any time. Since joining Iloura in 2012, Greg has worked on films including MAD MAX: FURY ROAD, THE GREAT GATSBY, and I, FRANKENSTEIN, and is currently in production of GODS OF EGYPT. Prior to joining Iloura, Greg was Head of Modeling at Fuel VFX where he worked on features including PROMETHEUS, CAPTAIN AMERICA and THE AVENGERS, and earlier in his career at Flying Bark Productions on the children’s TV series LEGEND OF ENYO and ZIGBY. Greg’s goal is to make the VFX process increasingly interactive so that more time can be spent on creating great images.