Description
Creating photorealistic digital assets is key to increasing the realism of today's games and movies today. Could it also be important for decors, natural scenes, samples, faces, bodies, or props? There is a fast-growing demand to bring the as-built or as-existing reality into the production pipeline. Some advanced production houses have embraced reality capture technologies, and they already use photos, videos, or lasers to capture reality. The Autodesk Reality Capture Group has developed tools that make these technologies easier to use. Come and discuss your needs for reality capture, and see how you can benefit by using these new tools to create your own digital assets for use in your own production environment.
Key Learnings
- Take photos or video to a 3D model
- Merge laser scans, photos, and videos in the same 3D scene
- Use reality capture technologies for games and movies
- List reality capture tips and tricks
Speakers
- DPDominique PouliquenDominique Pouliquen is one of the co-founders of Cintoo, a company with offices in France and USA developing Cintoo Cloud, a Reality Data Management and Collaboration platform for the BIM and Digital Twin Industries. He is the CEO of Cintoo US Inc. and is based in Miami, Florida. He runs the Product Management and the Business Development for the company. Before co-founding Cintoo, Dominique held several positions including product management and business development at Autodesk in the Reality Solutions / ReCap team. Dominique joined Autodesk in 2008 through the acquisition of REALVIZ, a company that he co-founded and managed as the CEO for 10 years. REALVIZ photogrammetry technology was successfully integrated into several Autodesk products, including 123D Catch®, Autodesk ReCap® and Autodesk Memento. Dominique holds a Master’s in Engineering from Ecole Superieure d'Electronique de l'Ouest in Angers, France.
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