Description
Key Learnings
- Discover the fundamental features of VRED that support light-simulation
- Learn how to differentiate between various ray trace modes (photon mapping versus path tracing, RGB versus spectral rendering)
- Discover use of light simulation data (IES or RAY files) and the pros and cons of these data formats
- Discover how to work with realistic material properties such as multicolor component material like a rear-light cover glass
Speaker
- Pascal SeifertPascal Seifert studied design at the Anhalt University of Applied Sciences from 2002 to 2007. He has been working in the automotive-design visualization and virtual-reality domain since 2008, and he has developed a variety of qualities and skills in the whole virtual-product lifecycle process. He possesses expert knowledge in database, handling file conversion and data preparation, and he presents the results in design or immersive engineering environments. Currently, he is the Technical Product Manager for Autodesk VRED and caretaker for automotive customers around the globe, using his design and visualization experience to help during the digital design phase.