• Maya

Realtime rigging – Clavicles and fingers

Before your realtime creature rig can be passed to an animator, it is important to set up the finer controls, such as for the creature’s hands. Learn how to finish building your realtime creature rig by rigging the clavicles and fingers. Update the clavicle and finger joints with aim constraints, a locator, and finger controls.


Tutorials

Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya