Description
Key Learnings
- Make better business decisions in the implementation of XR into your company
- Learn what XR technologies can benefit you the most in AEC design and marketing
- Understand how to bring creativity to the XR pipeline and build engaging experiences
- Learn about current and future XR technologies that will shape the AEC industry
Speakers
- JMJeff MottleJeff Mottle is the Founder of CGarchitect Digital Media Corporation (www.cgarchitect.com), the leading online magazine and user community for architectural visualization professionals. He also co-founded the CGschool, that caters exclusively to architectural visualization professionals. Having worked in the industry since 1996, Jeff has been involved in developing and speaking at conferences around the world. He is immersed in many areas of the industry and actively pursues initiatives that help promote the growth of the field, including CGarchitect's yearly Architectural Visualization competition and 3D Awards.
- DSDavid ScottDavid is the Director of Business Development at Transparent House, a creative agency based in San Francisco that specializes in 3D CGI and Visual Effects campaigns for Product and Real Estate Marketing & Advertising, and whose client list includes Samsung, HP, Sony, Dell, General Motors, Marriott Hotels, Microsoft, Google, and Apple. Prior to joining Transparent House, David was the Executive Producer and co-founder of Identity FX, Inc., a Los Angeles based VFX studio that provided Visual Effects and Stereoscopic 3D optimization & conversion for dozens of theatrical and broadcast projects, including Nike, Google, McDonald's, The Amazing Spider Man, Prometheus, Green Lantern, and the Chronicles of Narnia. With a background in Visual Effects and Live-Action Production, tempered by a decade of working in Hollywood on some of the biggest titles in the business, David brings a strong combination of creative insight and practical execution to his role as Producer/Director. David has helped establish production co-ventures and tech partnerships in NY, SF, LA, Germany, Hungary, Spain, Ukraine, China, and South Korea and has spoken as an invited guest at SIGGRAPH, REDucation, and The 3D Quality Alliance. A graduate of Carnegie-Mellon University, David is also a member of the Producers Guild of America and the Visual Effects Society. When he is not working, David likes to climbs rocks, mountain bike, snowboard, and fly airplanes upside down.
- Alex CoulombeAlex Coulombe is the Co-Founder and Creative Director of Agile Lens: Immersive Design, a virtual reality consultancy building custom content and workflows for the AEC industry. A recognized thought leader of this emerging field, Alex graduated from Syracuse University with a B. Arch in 2010 and found his passion in purposing new technology for architecture firms. When the Oculus Rift DK1 hit the market, immersive technology became his focus. In 2013, at the theatre planning consultancy Fisher Dachs Associates, he pioneered the world's first use of VR for accurately testing sightlines and adjusting room design based on the results. Other early immersive creations included an app for Bravo Media to set up architectural projections for The Late Show with Stephen Colbert, an "equipment clearance checker" for the Hudson Yards project, "The Shed," and a mock-up of various design elements for the Park Avenue Armory's production of Kenneth Branagh's Macbeth. His work in enterprise solutions grew, and culminated in the formation of Agile Lens. Using cutting-edge software and devices, Alex crafts tailored workflows focused on VR's singular contributions in the design process, from initial concept through project completion. He specializes in VR's capabilities beyond simple representation, particularly, its potential for design and communication. He develops tools and experiences for desktop, mobile, and browser-based VR platforms. Follow him on Twitter and Youtube @iBrews.
- MEMartin EnthedAfter having worked for 10 years at IKEA, I have recently been appointed Managing Director for the newly established IKEA Digital Lab, aiming at identifying, investigating and evaluating new technologies specified towards the needs of IKEA and its customers. My new responsibility is added on to my role as Development & Operation IT manager at IKEA Communications, the IKEA in house agency for communication.Before joining IKEA, I worked over 20 years as an independent consultant, focusing design support. This entailed computerized support, including animation, to various design-undertakings, be it the car-industry, bio-medical research, jewellery, or home-furnishing design. I did have IKEA as a frequent client of mine during my years as a consultant, assisting them in development of virtual prototypes. And now, I have the privilege to further explore and experience the very latest in digital development in an open and curious environment, encouraging innovation and new thinking.
- SDScott DewoodyScott DeWoody has always had an affinity for art and technology. After seeing the animation being done through computers, he knew he could combine the two. In 2007 he graduated with a bachelor’s degree in media arts and animation. He focused on lighting and rendering techniques using 3ds Max software, V-Ray for 3ds Max, and Adobe Photoshop software. A day does not go by when he is not using one of these applications. Image quality and workflow are the top priorities in his work. He is constantly studying color theory, composition, and new ways to produce the most effective possible results. He has worked at M. Arthur Gensler Jr. & Associates (Gensler), for the past 8 years as a visualization artist and manager. He has worked for numerous clients, including NVIDIA Corporation, ExxonMobil, and so many more. Currently, he is exploring the new possibilities of architecture in the interactive space with gaming platforms, augmented reality, and virtual reality.
- OCObrien ChalmersAn entrepreneur and 3D visualization and branding expert, O’Brien Chalmers is the Founder and President of Steelblue, a creative agency that works in partnership with premier developers and architects to brand and market new developments with a compelling visual reality before the buildings materialize. With a client list that includes Tishman Speyer, Hines, Boston Properties, Golden State Warriors, and Millennium Partners, Steelblue brings real estate ideas to life in Award-winning format, enabling clients to win prestigious development projects, and to engage prospective buyers in a competitive luxury market. O’Brien also cofounded Screampoint and served as COO, where he directed global operations across the U.S and Asia. O’Brien earned his Bachelors and Masters degrees in Architecture from Tulane University in New Orleans, LA. He has juried international real-estate visualization competitions, and his 3D imagery has been published in over 100 publications.