Description
Key Learnings
- Understand the benefits of using a game engine for visualization
- Learn how to optimize CAD data in 3ds Max software for real-time visualization
- Learn how to import data and set up navigation input peripherals into the BitSquid game engine
- Learn how to use particle effects and real-time lighting to enhance your story
Speaker
- AHAlex HorstAlex Horst's extensive experience with 3ds Max software dates all the way back to his high school years, when he gave his first demo of 3D Studio R3 software in 1993. Since then Alex has worked with a large number of customers, mainly in the games and design visualization industry. Today Alex focuses on the optimal use of the 3ds Max Entertainment Creation Suite products. He helps companies to optimize creative processes and get what they need out the Autodesk, Inc., products.
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